Selasa, 04 Maret 2008

HeruNoise – Transfigure photo with vector and brush

HeruNoise – Transfigure photo with vector and brush


This tutorial technique is similar with “Nobi – Photo blur to animation image” tutorial, it’s called “tracing technique”. Tracing technique with pen tool is intend to create high resolution image. I’m also expain to create funky background in this tutorial.





Step 1 – Getting Started:




Open up your source image in Photoshop and zoom in to a comfortable magnification - you will need to get rather close to the image for this entire tutorial. Duplicate the background (i.e. image layer) and make it active in the layer palette. This will give you a backup to go back to in case you have any problems later.

Step 2 – Create Path (Hair):



Whip out the Pen Tool with the 'Shape Layer' option set and begin tracing the character outline, making sure that you exclude all areas of background color. Don't worry about leaving the stray hairs outside - that's ok, as we'll be making new ones later.
Note: change opacity and fill = 0%, to simplifity your work and look like using Pen Tool with the “Path

Step 3 – Create Layer (Hair):



1. Create new layer with name ‘Hair’
2. Open blending option:
* Drop Shadow --> default
* Inner Shadow --> opacity = 50%, distance = 5, spread = 20, size= 5, angle = -90 & don’t check ‘use global light’



* Inner Glow --> color = 666666, technique = softer, source = edge, choke = 50%, size = 3



* Bevel & Emboss --> depth = 65%, direction = up, size = 6, soften = 1, angle = 90 & don’t check ‘use global light’, altitude = 80, -->hightlight mode = linear dodge, color = white, opacity = 50%, --> shadow mode = soft light, color = 333333, opacity = 100%



* Contour --> contour = gaussian, range = 100%



* Satin --> blend mode = soft light, color = white, opacity = 100%, angle = 90, distance = 1, size = 5, contour = rolling slope-descending, anti-aliased = yes



* Color Overlay --> blend mode = normal, color = balck, opacity = 100%



* Gradient Overlay --> blend mode = normal, opacity = 100%, reverse = yes, style = reflected, align with layer = yes, angle = 90, scale = 125




* Stroke --> size = 1, position = centre, blend mode = normal, opacity = 75%, filetype = color, color = black



Step 4 – Create Layer (Face):



Open blending option and enter this following setting :
* Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = 120 & Use global light = no, distance = 85, choke = 20, size = 103



* Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 100%, direction = up, size = 35, soften =10, angle = 70 & check ‘use global light’, altitude = 30, --> hightscreen mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



* Color Overlay --> blend mode = normal, color = fad8b3, opacity = 100%



Step 5 – Create Layer (Hands – Neck - Ears):



Create new layer like Step 2, but finishing it with blending option setting on Step 4 & some change --> Inner Shadow and Bevel & Emboss – just change or drag the value do you like to get good lighting.
Note: Color Overlay is like step 4
1. Hands
* Right Part: Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 70%, angle = 70 & Use global light = yeso, distance = 69, choke = 13, size = 73



* Right Part: Bevel & Emboss --> depth = 100%, direction = up, size = 29, soften = 10, angle = -119 & don’t check ‘use global light’, altitude = 21, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



* Left Part: Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = 120 & Use global light = no, distance = 26, choke = 12, size = 155



* Left Part: Bevel & Emboss --> depth = 100%, direction = up, size = 35, soften = 10, angle = 70 & check ‘use global light’, altitude = 30, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



2. Neck
* Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = 120 & Use global light = no, distance = 25, choke = 15, size = 166



* Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 261%, direction = up, size = 117, soften = 11, angle = -61 & don’t check ‘use global light’, altitude = 37, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



3. Ears
* Right Part: Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = -9 & Use global light = no, distance = 22, choke = 10, size = 38



* Right Part: Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 100%, direction = up, size = 35, soften = 10, angle = -90 & don’t check ‘use global light’, altitude = 74, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



*
Left Part: Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = -115 & Use global light = no, distance = 11, choke = 15, size = 76



* Left Part: Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 100%, direction = up, size = 35, soften = 10, angle = -130 & check ‘use global light’, altitude = 48, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%




Step 6 – Create Layer (Shirt – Neck Bend - Trousers – Shock):
1. Neck Bend



* Drop Shadow --> default
* Inner Shadow --> blend mode = overlay, color = cccccc, opacity = 50%, distance = 43, spread = 45, size= 18, angle = -90 & don’t check ‘use global light’



* Inner Glow --> color = 666666, technique = precise, source = center, choke = 20%, size = 174



* Gradient Overlay --> blend mode = normal, opacity = 100%, reverse = yes, style = diamond, align with layer = no, angle = -62, scale = 125




* Stroke --> size = 1, position = centre, blend mode = normal, opacity = 75%, filetype = color, color = black



2. Shirt



* Drop Shadow --> default
* Inner Shadow --> as Neck Bend
* Inner Glow --> as Neck Bend
* Gradient Overlay --> blend mode = normal, opacity = 100%, reverse = yes, style = reflected, align with layer = no, angle = -137, scale = 150




* Stroke --> as Neck Bend

3. Trousers



* Drop Shadow --> default
* Inner Shadow --> as Neck Bend
* Inner Glow --> as Neck Bend
* Gradient Overlay --> as Neck Bend
* Stroke --> as Neck Bend

4. Shock
* Load Style ‘ Web Rolloverstyle’ --> ‘Form Button’



Step 7 – Create Layer (Clock):



Just simple to make it glossy, Load Style ‘ Web Rolloverstyle’ --> ‘Neutral Glass Button’



Step 8 – Duplicate HeruNoise Layer (Create Glow Effect on Figure):



Ok, this step is attend to create backup the HeruNoise Group Layer --> duplicate HeruNoise Group --> Merge Group --> path the layer upper



Then open blending option window and enter following setting:
* Drop Shadow = yes (make it default)
* Outer Glow --> blend mode = difference, opacity 75%, noise = 0, color = 0092fb , technique = precise, spread = 11, size = 182, range = 50



Step 9 – Finishing (Create Funky Background)



Now all you have to do is create funky background,
1. Create new layer --> fill with solid color = fe0202 --> open blending option window and enter following setting:
* Bevel & Emboss --> depth = 75%, direction = up, size = 15, soften = 0, angle = 120 & don’t check ‘use global light’, altitude = 65, -->hightlight mode = screen, color = white, opacity = 100%, --> shadow mode = normal, color = black, opacity = 50%



* Contour --> contour = ring double, range = 22%



* Satin --> blend mode = screen, color = fe0202, opacity = 100%, angle = 135, distance = 7, size = 11, contour = saw tooth 1, anti-aliased = yes, invert = yes



2. Create new layer upper than before --> fill with gradiend = foreground to background (black & white)



--> Filter --> Wave , Ok



--> Hue / Saturation, then check “Colorize”, Change hue = 0, saturation = 50, lightness = 0



--> change layer to Color Burn


3. Create new layer and name it ‘worn’ & ‘splate’ --> load ‘worn_highres001’ & ‘k05_splate’ photoshop brush --> glow effect as Step 8



Note: You must have ‘worn_highres001’ & ‘k05_splate’ photoshop brush


Ok’ we are finishing this tutorial now. I hope this tutorial is helping full ….

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