Jumat, 07 Maret 2008

ColorSchemer Studio

ColorSchemer Studio is a professional color-matching application that will help you build beautiful color schemes quickly and easily!

Use ColorSchemer Studio to explore color using a dynamic visual color wheel, actually see harmony relationships, mix colors, create gradient blends, and even analyze contrast and readability.
More Info
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Nature Illusion Studio

"Transform your real-world photo into an animated nature scene by adding a wide array of water, weather and sound effects to your own photos and images"



Make photo live

A photo restricts your excitement from holidays spent at the seaside or near a waterfall to flat, two-dimensional images. Nature Illusion Studio lets you go beyond these physical restrictions and make a self-made animated scene, which can bring the original spirit and excitement of the holiday back to life.


Realistic natural effects

All visual effects have been recreated with accurate physics, so ripples on the water or subtle movements of the air look and behave just like they might in the physical life.

Share to others

The best thing is that you can share your excitement with others. You can create a screensaver and present it as a gift to your beloved or friend, publish it on your website and let your guests or customers download it for free.


An important benefit of Nature Illusion Studio is the option to share the exciting and happy moment in the more realistic manner as opposed to the traditional two dimensional photos

Superb result

The end result is a superbly lifelike and atmospheric presentation that can be saved as a screensaver, a standalone executable, an AVI or animated GIF file and distributed to other people, who can admire your creation.



Download your free 30 day trial of Nature Illusion Studio today and experience the realistic animations and relaxing life-like sounds today!

Selasa, 04 Maret 2008

O2 Jam – Create O2 Jam Logo for Favicons

O2 Jam – Create O2 Jam Logo for Favicons


O2 Jam is one of my favorite game. In this game you can play your music do you like, from classic up to techo, from slow up to very fast. Besides it, you can practice your finger more thaw likes Mozart, Vivaldi, Beethoven , Bernstein and more …
In this tutorial, we will create favicons from capturing the game up to appear the icon in your blog.





Step 1 – Getting Started:
First, open your O2 Jam game normally. Then play your music do you like up to finish, when your score is appear presh “Print – Screen” key on your keyboard to capture the O2 Jam logo. Then close the game and open the windows explorer --> search your path installation on your disk “..\e-Games\O2Jam\Save”.



Open up your source image in Photoshop and zoom in to a comfortable magnification - you will need to get rather close to the image for this entire tutorial. Duplicate the background (
i.e. image layer) and make it active in the layer palette. This will give you a backup to go back to in case you have any problems later.

Step 2 – Create Parts The Logo:



Whip out the Pen Tool with the '
Shape Layer' option set and begin tracing the character outline, making sure that you exclude all areas of background color. Don't worry about leaving the stray hairs outside - that's ok, as we'll be making new ones later.
Note: change opacity and fill = 0%, to simplifity your work and look like using Pen Tool with the “
Path
After you create all parts of the logo, resize / transform (Ctrl+T key) up to W = 265% & H = 265 %



Step 3 – Finishing Every Part:



1. Part 1 (Head – Right Hand)
*
Inner Shadow --> opacity = 50%, distance = 13, spread = 0, size= 40, angle = -32 & check ‘use global light’



* Inner Glow --> blend mode = screen, color = white, technique = softer, source = center, choke = 51%, size = 73, range = 65, jitter = 33



* Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 10%, direction = down, size = 38, soften = 3, angle = -32 & check ‘use global light’, altitude = 30, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = black, opacity = 75%



* Contour --> contour = gaussian, range = 100%



* Gradient Overlay --> blend mode = normal, opacity = 100%, reverse = yes, style = linier, align with layer = yes, angle = 90, scale = 78





2. Part 2 (Body – Left Hand – Back Shoes)
* Load Style ‘ Web Rolloverstyle’ --> ‘Neutral Glass Button’



3. Part 3 (Front Ears)
* Load Style ‘ Web Rolloverstyle’ --> ‘Blueberry Rollover’



4. Part 4 (Lamp on Left Hand)
* Inner Shadow --> blend mode = multiply, color = 304b98, opacity = 85%, distance = 11, spread = 25, size= 22, angle = 90 & don’t check ‘use global light’



* Inner Glow --> blend mode = multiply, opacity = 50%, color = 304b98, technique = softer, source = edge, choke = 0%, size = 8



*
Bevel & Emboss --> styler = inner bevel, technique = smooth, depth = 100%, direction = up, size = 38, soften = 2, angle = 67 & don’t check ‘use global light’, altitude = 21, -->hightlight mode = screen, color = white, opacity = 100%, --> shadow mode = multiply, color = black, opacity = 0%



*
Contour --> contour = gaussian, range = 90%



* Satin --> blend mode = overlay, color = 60acff, opacity = 100%, angle = 90, distance = 38, size = 38, contour = ring, anti-aliased = yes, invert = yes



* Color Overlay --> blend mode = normal, color = fd0000, opacity = 100%



5. Part 5 (Back Ears – Claws)
* Inner Glow --> blend mode = screen, opacity = 75%, color = fc7101, technique = softer, source = center, choke = 53%, size = 0



* Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 21%, direction = down, size = 46, soften = 3, angle = -32 & check ‘use global light’, altitude = 30, -->hightlight mode = screen, color = fc7101, opacity = 75%, --> shadow mode = multiply, color = black, opacity = 75%



*
Satin --> blend mode = difference, color = 333333, opacity = 55%, angle = -81, distance = 18, size = 21, contour = cone, anti-aliased = yes, invert = yes



*
Color Overlay --> blend mode = normal, color = e9bf13, opacity = 100%



* Stroke --> size = 1, position = centre, blend mode = normal, opacity = 75%, filetype = color, color = black



Note: after that create more glossy effect using gradient tool --> click the layer+Ctrl key / select layer --> gradient tool = foreground to transparent, color = fc7101 --> Ctrl+D key / deselect

6. Part 6 (Head Band – Foot – Front Shoes)
* Inner Glow --> blend mode = screen, opacity = 75%, color = 020c71, technique = softer, source = center, choke = 23%, size = 0



* Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 21%, direction = down, size = 46, soften = 4, angle = -32 & don’t check ‘use global light’, altitude = 30, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = black, opacity = 75%



* Satin --> as part 5
* Color Overlay --> blend mode = normal, color = 234585, opacity = 100%



* Stroke --> as part 5


7. Part 7 (Line on Head)
* Load Style ‘ Gel Rollover with Selected State’ --> ‘Neutral Glass Button’ --> open blending option --> color overlay = black



8. Part 8 (Eyes)
*
Drop Shadow --> default
* Inner Shadow --> blend mode = overlay, color = cccccc, opacity = 50%, distance = 5, spread = 20, size= 5, angle = -90 & don’t check ‘use global light’



* Inner Glow --> blend mode = pin light, opacity = 45, color = 666666, technique = softer, source = edge, choke = 50%, size = 3, range = 1%



* Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 65%, direction = up, size = 6, soften = 1, angle = 90 & don’t check ‘use global light’, altitude = 80, -->hightlight mode = linear dodge, color = white, opacity = 50%, --> shadow mode = soft light, color = 333333, opacity = 100%



* Contour --> contour = gaussian, range = 100%



*
Satin --> blend mode = soft light, color = white, opacity = 100%, angle = 90, distance = 1, size = 5, contour = rolling slope-descending, anti-aliased = yes



* Color Overlay --> blend mode = normal, color = balck, opacity = 100%



*
Gradient Overlay --> blend mode = normal, opacity = 100%, reverse = yes, style = reflected, align with layer = yes, angle = 90, scale = 125




*
Stroke --> as part 5, change position = centre, opacity = 75%

Step 4 – Create Icons:

* Create new document 512 X 512 (px) background = transparent --> drag the O2 Jam logo --> save as “
*.png

Note: If you want save in “*.ico” you must have plug-in, because Photoshop does not come with the ability to save Window's icon (.ico) file formats as standard, so you need to download a plug-in before you can proceed.


* In this tutorial I use “Axialis IconWorkshop 6.11”, --> so open this software --> Import / Open up your source image --> click “Create Window’s icon from image” --> check all you need --> ok --> save



Step 5 – Upload Favicons:



* Now upload this file into the base HTML directory of your website, together with your index/home page/ in your blog.
* So you should open the template and find the code



edit on HTML. This code located between and . If the code is not found, you must create the code. For your url icon, you can locate the code “
http://www.yourdomain.com/directory/file-name.png”, change this url with yours. It’s support in png, ico, or gif format.

Now, you can create your favicon to appear in your blog

HeruNoise – Transfigure photo with vector and brush

HeruNoise – Transfigure photo with vector and brush


This tutorial technique is similar with “Nobi – Photo blur to animation image” tutorial, it’s called “tracing technique”. Tracing technique with pen tool is intend to create high resolution image. I’m also expain to create funky background in this tutorial.





Step 1 – Getting Started:




Open up your source image in Photoshop and zoom in to a comfortable magnification - you will need to get rather close to the image for this entire tutorial. Duplicate the background (i.e. image layer) and make it active in the layer palette. This will give you a backup to go back to in case you have any problems later.

Step 2 – Create Path (Hair):



Whip out the Pen Tool with the 'Shape Layer' option set and begin tracing the character outline, making sure that you exclude all areas of background color. Don't worry about leaving the stray hairs outside - that's ok, as we'll be making new ones later.
Note: change opacity and fill = 0%, to simplifity your work and look like using Pen Tool with the “Path

Step 3 – Create Layer (Hair):



1. Create new layer with name ‘Hair’
2. Open blending option:
* Drop Shadow --> default
* Inner Shadow --> opacity = 50%, distance = 5, spread = 20, size= 5, angle = -90 & don’t check ‘use global light’



* Inner Glow --> color = 666666, technique = softer, source = edge, choke = 50%, size = 3



* Bevel & Emboss --> depth = 65%, direction = up, size = 6, soften = 1, angle = 90 & don’t check ‘use global light’, altitude = 80, -->hightlight mode = linear dodge, color = white, opacity = 50%, --> shadow mode = soft light, color = 333333, opacity = 100%



* Contour --> contour = gaussian, range = 100%



* Satin --> blend mode = soft light, color = white, opacity = 100%, angle = 90, distance = 1, size = 5, contour = rolling slope-descending, anti-aliased = yes



* Color Overlay --> blend mode = normal, color = balck, opacity = 100%



* Gradient Overlay --> blend mode = normal, opacity = 100%, reverse = yes, style = reflected, align with layer = yes, angle = 90, scale = 125




* Stroke --> size = 1, position = centre, blend mode = normal, opacity = 75%, filetype = color, color = black



Step 4 – Create Layer (Face):



Open blending option and enter this following setting :
* Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = 120 & Use global light = no, distance = 85, choke = 20, size = 103



* Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 100%, direction = up, size = 35, soften =10, angle = 70 & check ‘use global light’, altitude = 30, --> hightscreen mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



* Color Overlay --> blend mode = normal, color = fad8b3, opacity = 100%



Step 5 – Create Layer (Hands – Neck - Ears):



Create new layer like Step 2, but finishing it with blending option setting on Step 4 & some change --> Inner Shadow and Bevel & Emboss – just change or drag the value do you like to get good lighting.
Note: Color Overlay is like step 4
1. Hands
* Right Part: Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 70%, angle = 70 & Use global light = yeso, distance = 69, choke = 13, size = 73



* Right Part: Bevel & Emboss --> depth = 100%, direction = up, size = 29, soften = 10, angle = -119 & don’t check ‘use global light’, altitude = 21, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



* Left Part: Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = 120 & Use global light = no, distance = 26, choke = 12, size = 155



* Left Part: Bevel & Emboss --> depth = 100%, direction = up, size = 35, soften = 10, angle = 70 & check ‘use global light’, altitude = 30, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



2. Neck
* Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = 120 & Use global light = no, distance = 25, choke = 15, size = 166



* Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 261%, direction = up, size = 117, soften = 11, angle = -61 & don’t check ‘use global light’, altitude = 37, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



3. Ears
* Right Part: Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = -9 & Use global light = no, distance = 22, choke = 10, size = 38



* Right Part: Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 100%, direction = up, size = 35, soften = 10, angle = -90 & don’t check ‘use global light’, altitude = 74, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%



*
Left Part: Inner Shadow --> blend mode = multiply, color = c89b6a, opacity = 75%, angle = -115 & Use global light = no, distance = 11, choke = 15, size = 76



* Left Part: Bevel & Emboss --> style = inner bevel, technique = smooth, depth = 100%, direction = up, size = 35, soften = 10, angle = -130 & check ‘use global light’, altitude = 48, -->hightlight mode = screen, color = white, opacity = 75%, --> shadow mode = multiply, color = 8c6239, opacity = 75%




Step 6 – Create Layer (Shirt – Neck Bend - Trousers – Shock):
1. Neck Bend



* Drop Shadow --> default
* Inner Shadow --> blend mode = overlay, color = cccccc, opacity = 50%, distance = 43, spread = 45, size= 18, angle = -90 & don’t check ‘use global light’



* Inner Glow --> color = 666666, technique = precise, source = center, choke = 20%, size = 174



* Gradient Overlay --> blend mode = normal, opacity = 100%, reverse = yes, style = diamond, align with layer = no, angle = -62, scale = 125




* Stroke --> size = 1, position = centre, blend mode = normal, opacity = 75%, filetype = color, color = black



2. Shirt



* Drop Shadow --> default
* Inner Shadow --> as Neck Bend
* Inner Glow --> as Neck Bend
* Gradient Overlay --> blend mode = normal, opacity = 100%, reverse = yes, style = reflected, align with layer = no, angle = -137, scale = 150




* Stroke --> as Neck Bend

3. Trousers



* Drop Shadow --> default
* Inner Shadow --> as Neck Bend
* Inner Glow --> as Neck Bend
* Gradient Overlay --> as Neck Bend
* Stroke --> as Neck Bend

4. Shock
* Load Style ‘ Web Rolloverstyle’ --> ‘Form Button’



Step 7 – Create Layer (Clock):



Just simple to make it glossy, Load Style ‘ Web Rolloverstyle’ --> ‘Neutral Glass Button’



Step 8 – Duplicate HeruNoise Layer (Create Glow Effect on Figure):



Ok, this step is attend to create backup the HeruNoise Group Layer --> duplicate HeruNoise Group --> Merge Group --> path the layer upper



Then open blending option window and enter following setting:
* Drop Shadow = yes (make it default)
* Outer Glow --> blend mode = difference, opacity 75%, noise = 0, color = 0092fb , technique = precise, spread = 11, size = 182, range = 50



Step 9 – Finishing (Create Funky Background)



Now all you have to do is create funky background,
1. Create new layer --> fill with solid color = fe0202 --> open blending option window and enter following setting:
* Bevel & Emboss --> depth = 75%, direction = up, size = 15, soften = 0, angle = 120 & don’t check ‘use global light’, altitude = 65, -->hightlight mode = screen, color = white, opacity = 100%, --> shadow mode = normal, color = black, opacity = 50%



* Contour --> contour = ring double, range = 22%



* Satin --> blend mode = screen, color = fe0202, opacity = 100%, angle = 135, distance = 7, size = 11, contour = saw tooth 1, anti-aliased = yes, invert = yes



2. Create new layer upper than before --> fill with gradiend = foreground to background (black & white)



--> Filter --> Wave , Ok



--> Hue / Saturation, then check “Colorize”, Change hue = 0, saturation = 50, lightness = 0



--> change layer to Color Burn


3. Create new layer and name it ‘worn’ & ‘splate’ --> load ‘worn_highres001’ & ‘k05_splate’ photoshop brush --> glow effect as Step 8



Note: You must have ‘worn_highres001’ & ‘k05_splate’ photoshop brush


Ok’ we are finishing this tutorial now. I hope this tutorial is helping full ….
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